Utilize custom POPS features to save your game progress at any exact moment.
Even with the right setup, you might encounter some issues. Here are solutions to common problems:
Jackie Chan Stuntmaster uses Red Book audio for its soundtrack. To fix this, you need to convert the game using Popstation GUI v3 with the -a flag (action flag). Do not use maximum compression. Jackie Chan Stuntmaster Eboot Pbp Psp 13
: Levels feel like choreographed movie sets, complete with a hilarious blooper reel at the end. Why Play it on PSP via EBOOT.PBP?
: The game is praised for capturing the humor and frantic energy of Jackie’s 90s action films. Utilize custom POPS features to save your game
Create a inside GAME and name it exactly Jackie Chan Stuntmaster (or use the Game ID, e.g., SLUS01029 ). Move your EBOOT.PBP file into this newly created folder.
Choose . Map the original PS1 L2 and R2 functions to the PSP's Left and Right directional D-pad inputs, while keeping movement strictly bound to the Analog Stick. This setup lets players effortlessly trigger Jackie's heavy environmental object attacks without shifting their thumbs away from the primary face buttons. To fix this, you need to convert the
Jackie Chan Stuntmaster is a beloved classic, originally released for the PlayStation 1 (PS1) in 2000. It's a 3D beat-'em-up that perfectly captures the charm, humor, and acrobatic martial arts style of Jackie Chan's films. If you are looking to play this action-packed gem on your PlayStation Portable (PSP) or PS Vita, you will need to convert it into an EBOOT.PBP format.
PSX2PSP is a Windows-based homebrew application that converts PS1 disc images into the EBOOT.PBP format for use on a PSP.
: Open the root folder of your Memory Stick and navigate to the PSP folder, then open the GAME subfolder.
This downloadable asset contains everything you need to create stunning landscapes
Leverage the power of Unreal's main feature Nanite for landscapes! Use height textures to deform the landscapes geometry adding near infinite detail while increasing performacne cost.


The landscape automatically assigns layers based on the landscape's slope. Included are several techniques to hide repetition including variant textures, cell bombing, and distance blending.