Using verified cards ensures your game runs without crashes or corrupted skeleton meshes, which are common when using unverified or poorly compiled files. What Are Viva Project Character Cards?
: The engine requires a distinct layout for pupils. Ensure the rig features a bone mapped to pupil_r and pupil_l , parented directly to the head bone. Textures must be exactly 512x512 pixels with zero alpha transparency.
Once you have a card you want to verify:
If the card passes all these tests, it is deemed safe and "verified" for your personal use.
: This usually indicates a missing dependency, a broken skeleton structure, or an outdated card version that is incompatible with your current game build. Check the creator's download page for required sub-mods.
This is the most important step. Navigate to your main Viva/OpenViva game directory. Inside, you will find a folder named .
Whether you are using a The specific error symptoms you see on your mirror screen
In OpenViva , character personalization relies on a card system similar to other anime-style sandbox games. Instead of massive mod files, character data is encoded into a single, high-resolution PNG image file measuring exactly .