Turn off in-game motion blur and ambient occlusion for the best results.

It is highly stable on older ReShade 5.x versions.

Avoid third-party "hot" download sites. Use official channels or free open-source alternatives.

Creates deep, natural shadows in corners, crevices, and contact points where objects meet.

Choose the rendering API the game uses (usually DirectX 11, DirectX 12, or Vulkan).

The 0.33 release refined how the shader handles motion vectors, resulting in less "ghosting" or "smearing" when objects move quickly across the screen.

: Introduced natively in this era, it maps how pixels move across frames. This eliminates the distracting "ghosting" effects found in older versions like 0.17.

When asked, ensure "Quint by Marty McFly" (or the RTGI package) is selected.

Cracked shaders often lack crucial performance optimizations, leading to massive in-game frame drops.

While ReShade RTGI 0.33 is highly optimized compared to its predecessors, it remains a demanding shader. Because it casts real-time rays across your screen resolution, expect a performance hit ranging from depending on your hardware and chosen settings.