Select Off if you only want Frame Generation. Select LS1 or AMD FSR if you are upscaling from a lower resolution. Frame Generation: Select LSFG 2.3 .
Originally designed as a simple spatial upscaler, Lossless Scaling has evolved into a sophisticated suite of technologies, most notably featuring its proprietary Frame Generation (LSFG) and a variety of upscaling algorithms like AMD FSR, Nvidia NIS, and Integer Scaling. What is Lossless Scaling?
With 86% of over 9,700 Steam user reviews being positive, the tool has clearly found a loyal and passionate audience. It’s not perfect, and it won’t work miracles for every game or system configuration, but for a one-time cost of $6.99 on Steam, Lossless Scaling remains one of the best value-for-money tools in PC gaming today.
Lossless Scaling v2.10.1 is an update to the Lossless Scaling utility on Steam that focuses on improving performance and stability for AI-driven upscaling and frame generation . Key Updates in v2.10.1
Proper configuration is key to getting the best results. Based on community guides, here is a recommended setup, especially for users with CPU-bottlenecked systems:
In the ever-evolving world of PC gaming, achieving the perfect balance between visual fidelity and high performance has always been the holy grail. For years, gamers with high-resolution monitors but mid-range hardware had to make a bitter choice: lower native resolution (resulting in a blurry, pixelated mess handled by their monitor's basic scaler) or suffer through sub-60 FPS gameplay.
is a must-have update for anyone using the tool. By refining the AI-based frame generation (LSFG 2.2) and addressing input lag through the "Max Frame Latency" setting, the utility has moved from a "fun experiment" to a reliable way to play modern games on aging or lower-power hardware.
User feedback on version 2.10.1 has been highly positive. Many have praised the reduced ghosting, with one user on a Legion Go stating that the update made the tool "clearly an option" for affordable frame generation. Others noted that "ghosting has gone away" in games like Halo Infinite, though some minor lag could still be perceived in titles like Stray. General reviews corroborate the tool's effectiveness, scoring it for its ability to boost frame rates and make low-performance systems playable.
The standout addition in v2.10.1 is the LSFG 2.2 interpolation engine. Frame generation works by analyzing past and present frames to predict intermediate pixels. However, static elements like HUDs break standard optical flow rules, creating weird visual tears or "ghosting" around characters. LSFG 2.2 suppresses UI over-detection. This means games with rich HUD layouts—such as Cyberpunk 2077 or massive RPG modlists—run with cleaner edges and minimal shimmering.
The most significant change in v2.10.1 is the update to LSFG 2.2. The new version updates the UI detection part by reducing the level of over-detection, which eliminates some artifacts caused by UI detection and has a positive effect on the overall smoothness of the image. This matters because earlier versions would sometimes misidentify game interface elements, leading to unwanted shimmering or distortion around health bars, crosshairs, or menu text.
| Feature | Lossless Scaling 2.10.1 | AMD Fluid Motion Frames (AFMF) | NVIDIA DLSS 3 | | :--- | :--- | :--- | :--- | | | Any DX11/12 GPU | RX 6000 or newer | RTX 40 Series only | | Per-Game Support | Universal (any .exe) | Driver-level (most games) | Developer must implement | | UI Quality | Good (some artifacts) | Excellent | Excellent (motion vectors) | | Latency | Moderate (15-25ms) | Low (10-15ms) | Very Low (Reflex integrated) | | Cost | $6.99 (one time) | Free (driver) | Free (with GPU purchase) |
The update merges the "Vsync" and "Allow tearing" options into a single menu, where "Default" means both are disabled. This simplifies configuration while retaining the flexibility advanced users need. Improved FreeSync support has also been added (working exclusively on AMD GPUs), along with Lithuanian and Vietnamese localizations.
"Lossless Scaling v2.10.1 just dropped. It fixes crashes in borderless windowed games and improves cursor capture. If you use LS1 or FSR to scale retro or low-res games, grab this update. Link in description."
The update also brings "Improved Freesync support" for users with , working to better synchronize the generated frames with variable refresh rate monitors for a tear-free and smoother visual experience.