Reshade Rtgi 0361 Jun 2026
RTGI 0.36.1 is a heavy effect. It is generally recommended to have an NVIDIA RTX card or a high-end AMD Radeon card to achieve a playable framerate. The shader relies heavily on compute shaders.
RTGI 0.36.1 introducedSeveral key improvements to the lighting engine:
┌────────────────────────────────────────────────────────┐ │ ReShade RTGI 0.36.1 Pipeline │ ├────────────────────────────────────────────────────────┤ │ 1. Extract Depth Buffer & Generate Normal Maps │ │ 2. Trace Software Rays Across Screen Space │ │ 3. Execute Image-Based Lighting (IBL) & Multi-Bounces │ │ 4. Apply Temporal Anti-Aliasing (TAA) Filter │ │ 5. Output Realistic Color Bleeding & Ambient Shadows │ └────────────────────────────────────────────────────────┘ 1. Diffuse Global Illumination
Take a game like The Elder Scrolls V: Skyrim . It is beautiful, but its lighting engine is over a decade old. Injecting RTGI 0361 transforms the dank, gray dungeons. Now, torchlight bounces off stone walls, illuminating the room with warm, orange hues that the original artists never programmed. It doesn't just make the game look newer; it changes the mood. reshade rtgi 0361
: Once subscribed, download the ReShade_GI_0.36.1.zip . Installation :
🛠️ First, download the latest ReShade installer from Reshade.me. Run it, select your game’s executable ( .exe ), and choose the correct rendering API (usually DirectX 10/11/12 or Vulkan). When prompted to select effects packages, you can skip this for now or install the base effects.
[Screen Space Color & Depth Data] │ ▼ [ReShade Injection Layer] │ ▼ [RTGI 0.36.1 Shader Engine] ──► Traces rays using depth buffer maps │ ▼ [Spatiotemporal Denoiser] ──► Eliminates ray noise & artifacts │ ▼ [Final Real-Time Interleaved Frame Output] Tuning the RTGI ReShade shader, with settings explained RTGI 0
Download the standard pack of shaders (SweetFX, Quint, etc.) when prompted. Step 2: Add the RTGI 0.36.1 Files Extract your downloaded RTGI 0.36.1 zip folder. Copy the Shaders and Textures folders from the zip archive.
: While older versions may be available in public repositories, the latest and most stable builds (including 0.36.1) are typically reserved for beta testers on Marty's Mods Patreon Portal Reshade RTGI - The Working Class' RTX Portal Dec 22, 2565 BE —
At its core, is a screen-space ray tracing shader. Unlike hardware-native Ray Tracing (found in modern games supporting DXR), screen-space ray tracing does not read the entire 3D geometry of a game world. Instead, it extracts data from the game’s depth buffer —the data sheet that tells your graphics card how close or far objects are from the camera. Execute Image-Based Lighting (IBL) & Multi-Bounces │ │ 4
Most versions of RTGI, including early ones like 0.36.1, were primarily distributed through the creator's Patreon.
Despite newer versions (0370, 0380) existing, remains the most popular RTGI build for modding older games. Consider these use cases:
📂 Copy the downloaded RTGI folders (typically containing .fx shader files and .png texture files) into your game’s reshade-shaders folder. Ensure both the Shaders and Textures subdirectories are properly populated.
If the depth map is inverted, check RESHADE_DEPTH_IS_REVERSED in the on the Home tab. Performance Tuning and Settings Optimization
This shader has become a staple for visual enthusiasts, enabling path-traced lighting effects in nearly any game, bridging the gap between aging titles and modern ray-traced masterpieces. What is ReShade RTGI 0.36.1?




