ကွန်ပျူတာ နည်းပညာများ, နည်းပညာ software နှင့် နည်းပညာ blog
The OpenGL backend has a more traditional disk shader cache. However, its caching behavior can vary based on the underlying driver (NVIDIA, AMD, Intel). For Nvidia users, the OpenGL cache ( GLCache ) can grow quite large. Historically, Nvidia OpenGL also benefited from an experimental feature called "ARB shaders" which could reduce stutter, but Vulkan is generally the superior choice today.
%appdata%\yuzu\shader_cache
Because this data is generic intermediate code, it is . You can move this cache file to a completely different computer, and Yuzu will be able to read it. When you launch a game, you will see a loading bar that says "Building Shaders." This is Yuzu reading your accumulated disk cache and preparing it for your specific GPU. 2. The Driver Shader Cache (Hardware-Specific)
To wrap up this deep dive, here are the key best practices to get the most out of your Yuzu shader cache:
To understand a shader cache, you first need to understand what a "shader" is. Shaders are small programs running on your Graphics Processing Unit (GPU) that determine how pixels, vertices, and lighting are rendered on screen.