Anna 2 Boat Trip Walkthrough Portable ❲VERIFIED❳
The boat trip is not merely a puzzle – it reflects the protagonist’s psychological descent. Successfully completing it with unlocks a hidden diary page (found later in the church), revealing that Anna drowned in this very river. Failure (capsizing, whirlpool, hands) triggers a “false memory” ending where the player never leaves the sawmill.
Common problems & fixes
, the "Boat Trip" sequence is a pivotal part of navigating the lake area to reach the House of Thieves. Here is how to complete the necessary steps to secure your passage and advance.
Use the violin on the (the white ladies of the lake). Anna 2 Boat Trip Walkthrough
Most tours depart from nearby ports such as Isthmia . As the boat enters the canal, you will be struck by the vertical limestone walls rising nearly 80 meters (approx. 260 feet) on either side.
The journey begins smoothly, but tensions quickly rise among the crew. Your initial interactions set the tone for the entire voyage. Choice 1: The Seating Arrangement When choosing where to sit on the deck:
Essential for the nighttime and cave segments. Toggle it on early to spot underwater hazards before they damage the hull. 2. Phase 1: Leaving the Safe Harbor The boat trip is not merely a puzzle
As the boat reaches the center of the lake, an unexpected engine failure occurs, forcing you into a mandatory puzzle sequence. Fixing the Engine To restore power to the boat, follow these exact steps:
Once you successfully dock, you will be on the of the sawmill. Immediately:
: Found in the captain’s quarters during Chapter 3. Common problems & fixes , the "Boat Trip"
(Crafted by combining the paperweight with the handkerchief chain)
The boat turns from the stern (back). Anticipate turns at least two seconds before you reach an obstacle.
: +5 Nautical Lore skill. Reveals early hints about the storm.



