From First Principles

Mathematics Without Hand Waving

Maxon Cinema 4d Studio 20242 Redshift 3524 New [extra Quality]

A new Dynamic Surface emission type allows fire and smoke to be emitted directly from deforming meshes, such as moving characters or waving cloth. Users can also now set a Time Scale for specific parameters like density and temperature to control the speed of the simulation.

It is now significantly easier to composite 3D volume simulations directly onto live-action background footage with accurate shadow placement. Material and Texture Performance

The architecture fundamentally shifted how artists work by unifying its powerful simulation mechanics. Solid objects, rigid bodies, cloth, and soft bodies can all interact flawlessly within a singular native calculation space.

You can now smoothly emit fire and smoke from animated, deforming characters without breaking the simulation cache.

: A new tool specifically for cleaning up dense motion-capture data by reducing keyframes while maintaining curve shapes. New Geometry Nodes Resample Spline nodes for more flexible procedural modeling. Redshift 3.5.24 Key Updates maxon cinema 4d studio 20242 redshift 3524 new

Improved interaction between simulation forces and cloner objects, facilitating more efficient setups for motion graphics. 2. Pyro Enhancements

A standout addition is the new emission type for Pyro, which allows you to emit smoke and fire directly from deforming meshes. This means your simulations can now perfectly follow the contours of an organic, animated object without needing separate particle systems. As noted in the release, this makes it possible to use deforming surfaces like a curtain as emission sources for Pyro simulations.

Released in February 2024, this update primarily targeted performance on macOS and improved material handling:

Improved support for UpRes (upscaling) in Pyro simulations, ensuring high-quality smoke and fire even when working with lower-resolution simulations. A new Dynamic Surface emission type allows fire

[Hydra] Improved performance and resources usage by excluding from the RS scene the geometry that is invisible in the usd stage. [

Artists can calculate low-resolution simulations quickly for timing layouts, then inject high-resolution detail later without altering the underlying shape of the simulation. Interface and Modeling Polishing

The Pyro system, used for creating fire, smoke, and explosions, receives crucial art-direction tools in 2024.2.

What do you primarily do? (e.g., motion graphics, VFX, architectural visualization) : A new tool specifically for cleaning up

This release focuses on optimizing creative workflows, supercharging simulation speeds, and delivering hyper-realistic interactive rendering. Cinema 4D 2024.2: Speed, Physics, and Workflow Refinement

and scene scanning has been noticeably optimized, reducing the lag often felt in complex scenes. Technical Stability

It's important to note that this M3 optimization is for Redshift's primary GPU render engine, not the interactive Redshift RT viewport, which remains a Windows and NVIDIA-focused technology.

Maxon releases Cinema 4D 2024.2 | CG Channel. Tuesday, December 12th, 2023 Posted by Jim Thacker. Maxon releases Cinema 4D 2024.2. CG Channel Cinema 4D 2024.2 - Knowledge Base

This update (released December 2023) primarily targets simulation workflows and technical animation: Pyro Enhancements : You can now emit smoke and fire from deforming surfaces