Wolvesville All Roles Access
The Village is the largest team, typically consisting of 8 to 11 out of the 16 players. Village roles are divided into several categories: (roles that gather information), Protectors (roles that shield others from harm), Killers (roles that can eliminate players), Revivers (roles that can bring back the dead), and Support roles.
Inspects one player each night to reveal their role aura (Good, Evil, or Unknown).
| Role | Type | Description | |------|------|-------------| | | Coupling | Pairs two players as lovers; if one dies, the other dies of heartbreak. | | Lovers | Coupled | Win together if both survive. | | Grave Robber | Necromancy | Steals the role of a dead player. | | Medium | Necromancy | Can speak with dead players at night. | | Night Watchman | Observation | Sees who visited a chosen player at night. | | Trapper | Trap | Sets a trap that kills a wolf who visits. | | Flower Child | Passive | If killed, all players lose their vote the next day. | wolvesville all roles
Keep notes on who claims what role so you can spot contradictions.
Selects a player during the day to lock in jail at night. They can chat anonymously with the prisoner and choose to execute them if their story doesn't add up. The Village is the largest team, typically consisting
Wolvesville (formerly Werewolf Online) is a thrilling multiplayer game of deception, strategy, and deduction. At its core, the game is a battle between the Villagers and the Werewolves, alongside chaotic Solo roles with their own hidden agendas.
Must be the last person standing. They kill one person every night. | Role | Type | Description | |------|------|-------------|
Role interactions change depending on the setup. Always check the role list at the start of the match to know exactly what threats are active.
The backbone of the Village. Each night, the Seer can reveal the exact role of one player.

